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SCAD x HARBOR

Week 8

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Unfortunately, we were unable to attend the review session this week and did not receive feedback, as some team members were unwell, which affected our overall progress. However, I continued refining my work based on last week's feedback, specifically addressing the issue of a large texture or displacement problem in shot 5, right corner. I identified that the issue was caused by placing a UV Texture node after using the UV Project node, which resulted in the texture distortion.

Yoolji is working on adjusting the lighting to ensure consistency between the two shots in terms of lighting and color. Once she finalizes the adjustments and provides me with the updated file, I will begin rendering both shots and also generate a high-resolution still image.

shot 1

shot 2

Yoolji primarily adjusted the color temperature and made slight modifications to the intensity of the lighting to achieve a more balanced look. After implementing these adjustments, I completed the rendering of Shot 1 and Shot 2 with the new lighting setup at a resolution of 1920 x 1080. Additionally, I rendered both shots in 4K resolution to ensure higher quality and more detailed visuals. These adjustments help enhance the overall atmosphere and consistency of the scenes.

shot1_4k.jpg

shot 1 in 4k resolution

shot2_4k.jpg

shot 2 in 4k resolution

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